de.spieleck.game.base.msg
Class SpectatorLeaveMessage

java.lang.Object
  |
  +--de.spieleck.game.base.UpdateMessageBase
        |
        +--de.spieleck.game.base.msg.SpectatorMessage
              |
              +--de.spieleck.game.base.msg.SpectatorLeaveMessage
All Implemented Interfaces:
UpdateMessage

public class SpectatorLeaveMessage
extends SpectatorMessage

XXX This would be even short if it subclassed SpectatorJoinMessage?! Or should we make an abstract SpectatorMessage above this. Dunno.


Fields inherited from class de.spieleck.game.base.msg.SpectatorMessage
spectator
 
Fields inherited from class de.spieleck.game.base.UpdateMessageBase
place
 
Constructor Summary
SpectatorLeaveMessage(GamePlace place, GameSpectator s)
           
 
Methods inherited from class de.spieleck.game.base.msg.SpectatorMessage
getSpectator
 
Methods inherited from class de.spieleck.game.base.UpdateMessageBase
getPlace
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SpectatorLeaveMessage

public SpectatorLeaveMessage(GamePlace place,
                             GameSpectator s)


gameframe project