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java.lang.Object | +--de.spieleck.game.base.UpdateMessageBase | +--de.spieleck.game.base.msg.PlayerMessage | +--de.spieleck.game.base.msg.PlayerLeaveMessage
XXX This would be even short if it subclassed PlayerJoinMessage?! Or should we make an abstract PlayerMessage above this. Dunno.
Fields inherited from class de.spieleck.game.base.msg.PlayerMessage |
player |
Fields inherited from class de.spieleck.game.base.UpdateMessageBase |
place |
Constructor Summary | |
PlayerLeaveMessage(GamePlace place,
GamePlayer s)
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Methods inherited from class de.spieleck.game.base.msg.PlayerMessage |
getPlayer |
Methods inherited from class de.spieleck.game.base.UpdateMessageBase |
getPlace |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public PlayerLeaveMessage(GamePlace place, GamePlayer s)
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