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java.lang.Object
  |
  +--de.spieleck.game.base.UpdateMessageBase
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        +--de.spieleck.game.base.msg.PlayerMessage
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              +--de.spieleck.game.base.msg.PlayerLeaveMessage
XXX This would be even short if it subclassed PlayerJoinMessage?! Or should we make an abstract PlayerMessage above this. Dunno.
| Fields inherited from class de.spieleck.game.base.msg.PlayerMessage | 
player | 
| Fields inherited from class de.spieleck.game.base.UpdateMessageBase | 
place | 
| Constructor Summary | |
PlayerLeaveMessage(GamePlace place,
                   GamePlayer s)
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| Methods inherited from class de.spieleck.game.base.msg.PlayerMessage | 
getPlayer | 
| Methods inherited from class de.spieleck.game.base.UpdateMessageBase | 
getPlace | 
| Methods inherited from class java.lang.Object | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Constructor Detail | 
public PlayerLeaveMessage(GamePlace place,
                          GamePlayer s)
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